The Academy LB Featured in American Express Commercial

The Academy, local apparel artisans and friends of the site, has been featured in the latest American Express small business commercial.  

I recently spent some time with The Academy at the Unique LA show in downtown Los Angeles. The motif of the show was locally manufactured, one of a kind product, art, food, and drink. The Academy's forward thinking garment stylings coupled with in-booth manufacturing embodied the essence of the show and stood out from the rest. The company's frontman, Vizal Samreth, could be found hammering rivets to construct one-off belts for customers on the spot.

Witnessing the show gives one hope for the return of artfully crafted, high quality, designer manufactured products. With all that in mind, please enjoy the American Express small business commercial featuring The Academy and Vizal Samreth himself (the commercial ends with a shot of him):

Visit The Academy store in Long Beach at 429 E 1st Street and visit their website for updates and their product selection.

-Benjamin Denzinger

The Academy World Citizen Series

 

My friends at The Academy in Long Beach always aim to defy the norm of apparel design and manufacturing. With locally sourcing materials, manufacturing in Los Angeles, and always working on unique, culturally significant projects; The Academy stands out.

Staying consistant with this philosophy, below are the details on their latest release:

World Peace Day Shirt by The Academy

Celebrating the September 21st observance of World Peace Day, The Academy is releasing our tropical prints inspired World Citizen Shirt series.

The indigo blue floral prints celebrates humanity's unity by incorporating the world's flowers into an updated version of the classic 'Hawaiian Shirt'.

The camouflage floral iteration turns the notion of disguise on its head. Originally designed for clothing of war, this camouflage design blends the world's flowers together in an ironic acknowledgment of Peace.

World Citizen, made in Los Angeles by The Academy. $68. More information on the shirts and purchasing information can be viewed on  The Academy website.

Art Center At Night Bicycle Design Class

 

Art Center At Night is offering a 7-week bicycle and bicycle accessory design class starting Thursday, March 8- April 19. The Art Center At Night courses are an excellent way to get a feel for how Art Center classes are structured and a way to meet the professors and network. The classes are also a great way for the design professional to sharpen and expand his or her skill set. Register here.

Ice Cube and the Eames

Los Angeles is currently featuring a voluminous show that aligns pretty much all of the museums in the region. The show is called Pacific Standard Time and is described as, "an unprecedented collaboration of cultural institutions across Southern California coming together to celebrate the birth of L.A. art".

One stand out promotion of the Pacific Standard Time exposition is Ice Cube's homage to the design and architecture of Charles and Ray Eames. Take a look at the video and remember that the 110 has gangster traffic.

 

 

EAMES: The Architect and The Painter

Charles and Ray Eames are two of the most synonymous names with design. Charles Eames, the architect, and Ray Eames, the painter, were a husband and wife team that revolutionized modern furniture design. They also made extremely important contributions to the realms of architecture, fine art, graphic design, film making, and photography.

 

 

First Run Features has created a new documentary, narrated by James Franco, about the iconic duo. The film will have a limited release in Los Angeles at the Laemmle Music Hall beginning November 18th. The list of releases in other cities can be viewed here. Below is the recently released trailor.

 

 

Los Angeles is the home to a significant amount of Eames artifacts including the Eames house, located in the Pacific Palisades area just north of Santa Monica, and the former Eames studio in Venice Beach. The Eames studio served as the creative epicenter for Charles and Ray for several decades and now houses the Los Angeles design office for Continuum. I attended a design mixer at this office several months ago. Additional images and information about the event can be viewed here.

 

Front door of Eames house. Photograph by John Morse, June 2003. Taken with a Canon Powershot S-110 digital camera in natural light. Perspective corrected using Adobe Photoshop software.


Former Eames studio. Now the location of the Los Angeles branch of Continuum Design Innovation.

Urshuz Launch Party in Long Beach

 

In an earlier post, I mentioned that my previous Van's boss, Grant Delgatty, is launching his own footwear brand called Urshuz. The release of Urshuz is rapidly approaching so the Urshuz collective is throwing a launch party in Long Beach. The event will be held at The Academy clothing store on Saturday, August 13th. Come check it out for music, food, and good design.

 

Urshuz from ROS-B on Vimeo.

Classic Braun Timepiece Reissue

Legendary less is more Industrial Design idol, Dieter Rams, is best known for his simplistic yet elegant designs for the German brand Braun. His Braun products, until his retirement from the head of design for Braun A.G. in 1998, ranged from shavers to audio equipment and created an important and lasting impact on the product design community. Apple's Industrial Design leader, Jonathan Ive, is highly influenced by Rams and it is very evident in the Apple product lineup.

 

Several Designs for Braun by Dieter Rams

 

The product design philosophy of Dieter Rams includes his ten principles to "good design". According to these: good design is innovative, makes a product useful, is aesthetic, makes a product understandable, is unobtrusive, is honest, is long-lasting, is thorough down to the last detail, is environmentally friendly, is as little design as possible.

In addition to the shavers and electronics for Braun; Dieter, along with co-designer Dietrich Lubs, designed and developed a number of amazingly styled timepieces. The Braun company recently decided to reissue several of these clean and classic utilitarian watches for purchase. It is said that the original aesthetics are maintained with the addition of a modest amount of modernization. It is also said that Deitrich Lubs himself has approved this reissue. Take a look.

 

Sampling of the Braun Classic Reissued Watches

Design Research Methods Workshop in Los Angeles

 

 

Rob Curedale; founder of the highly successful product design LinkedIn groups, design mixer coordinator, and previous Denzinger Design interviewee; is gearing up to teach a series of design driven continuing education workshops. The first in this suit of classes is titled Design Research Methods 1. The course will be hosted by Yeh Studios in Los Angeles.

Yeh Studios is a design, architecture, and interior design business that was behind the inception of Obey frontman Shepard Fairey's gallery and design space, Studio Number One, in Echo Park.

Studio Number One

Design research is an imperative aspect of the product development process that generally doesn't get the regard that it deserves. In order to make informed and deliberate decisions, designers need to take the time to focus on research throughout the process. As Rob states, it is important to inform colleagues and clients why a designer is pursuing a particular design direction within projects.

The workshop will cover several paramount design research topics and implementation techniques. It will take place on Saturday, June 11th between the hours of 1-5PM. The registration fee is $139 for professionals and $79 for full time students. Visit the website for more details and registration information.

Cal State Long Beach ID Grad Show

 

Through local design events, I've had the chance to meet a few of the individuals in the current graduating class for the Industrial Design program at Cal State Long Beach. All of them are extremely friendly and excellent networkers. I had the opportunity to view their product design work when I was invited down to CSULB for the grad show.

Below are a few of the final presentation boards that I felt were strong. In these, I noticed innovative concepts with a nice balance of research, ideation sketching, digital rendering, and hand finished prototyping. Take a look.

 

Michael Ly's Camera Bag, Vinyl Figure Clock, & Table

Michael Ly's Table Model

 

Andrew Namminga's Vek Socks & Additional Projects

 

Josue Gonzalez's Nixon Watch

 

 

Douglas Johnson Folding Bicycle

Douglas Johnson's Folding Bicycle Wheel and Model

Douglas Johnson's Folding Mobile Device

Douglas Johnson's Custom Glasses

 

David Zermeno's City Bag with Turn Signals and Brake Light

David Zermeno Mini Projector & Mobile Device

 

Scott Truong's Post Apocalyptic Medicine Delivery Unit

Scott Truong's Post Apocalyptic Medicine Delivery Unit Model

GRO Design's Kaleidoscope Watch

In the spirit of working on the Upton Watch project this year, I've been enthralled by unique watch designs. I ran across this Kaleidoscope watch on Core77 by European design firm GRO.

GRO Design was founded in 1999 by three British designers that worked together at Philips Design and decided to establish their own firm in the Netherlands.

The Kaleidoscope watch plays off of the fact that consumers are surrounded by so many devices that tell time, that a wrist watch's main focal point doesn't have to be time keeping. The captivating display of this watch becomes the primary focus and the telling of time with the circle and ring being secondary. The designers of this concept watch are also interested to see if consumers can manifest their own method to tell time with the patterns created by the display.

 


 

Kaleidoscope Watch from GRO design on Vimeo.

 

IDEO's c60 Redux

I revisited IDEO's Vimeo page after an earlier post about IDEO's Vision for the Future of Self-Service Banking to see what they are working on. I came across an intriguing video that was posted a few months ago, but the content really sparked my interest.

It is a concept from IDEO that aims to restore a physical aspect to digital music enjoyment. The c60 Redux is a platter that users place individual cards onto to play music. Each paper or cardboard card contains two RFID chips that activate the platter to play the track that is associated with it. The track stops playing when the card is removed from the platter. Users can create a playlist by placing several cards on the platter at a time and the tracks are read and played in a clockwise order. The unit is connected to a computer for power and sound output.

This re-establishes the focus on album graphics and tangible artifacts associated with music.

 

Take a look:

c60 Redux from IDEO on Vimeo.

Adaptable Bicycle Racks by Cyclehoop

 

Cyclehoop is a UK based design firm comprised of designers and architects that deal exclusively with indoor and outdoor bicycle parking, storage, and security.

They offer a wide range of innovative cycle parking solutions from bike shelters to integrated public bike pumps. Their most intriguing product, however, is their flagship 'Cyclehoop' that transforms existing sign posts and parking meters into bike racks. This retrofitting device streamlines the bike rack installation process and saves cities public money.

Looking at these bike racks reminds me of the City Racks design competition I entered a few years back for New York City. My competition entry can be viewed here.

 

Referenced from: Core77

Andrew Namminga of AN Design Interview

I first learned about AN Design Lab by attending their inaugural open house and burger mixer. At the event, I met Andrew Namminga, the founder of the design firm, and became interested in his story. Before beginning a career in Industrial Design that lead to the launch of his own design firm, Andrew worked in machine shops and built custom motorcycles.

Several weeks after the mixer, I reconnected with Andrew and he invited me down to his firm in Costa Mesa, California to chat. I decided to take a slightly different approach to this interview and recorded video clips of Andrew's responses. Take a look.

 

How did you get into Industrial Design?

Andrew Namminga of AN Design Interview from Denzinger Design on Vimeo.

 

Can you expand on your experience with custom motorcycle building?

Andrew Namminga of AN Design Interview 2 from Denzinger Design on Vimeo.

 

How did you begin freelancing as an Industrial Designer?

Andrew Namminga of AN Design Interview 3 from Denzinger Design on Vimeo.

 

 

How did you transition from freelancing to opening your own design firm?

Andrew Namminga of AN Design Interview 4 from Denzinger Design on Vimeo.

 

What were some of the challenges of developing AN Design?

Andrew Namminga of AN Design Interview 5 from Denzinger Design on Vimeo.

 

Describe the focal point of the shop environment inside AN Design Lab.

Andrew Namminga of AN Design Interview 6 from Denzinger Design on Vimeo.

 

What does the future hold for AN Design?

Andrew Namminga of AN Design Interview 7 from Denzinger Design on Vimeo.

 

After the interview, Andrew gave me a tour of his shop. AN Design Lab has amble space for the design studio and machine shop hybrid. Andrew took me through the various regions of his space.

AN Design Shop Tour from Denzinger Design on Vimeo.

GaTech IDSA Student Merit Presentations

I recently had the opportunity to attend Georgia Tech’s IDSA Merit Award Finals, where four senior Industrial Design students presented their work in a competition to determine who will represent Georgia Tech at this year’s regional IDSA conference.  A kind of showcase featuring Georgia Tech’s best talent (as chosen by ID faculty), the presentations provided a particularly intriguing insight into the program’s recent progress and direction.  My reactions varied from impressed to indifferent.

Georgia Tech has built its reputation as a premier engineering university, and deservedly so.  Such an emphasis on engineering and its associated deliberations has undoubtedly pervaded even the College of Industrial Design, where faculty harps on “process” and there has always been a ubiquitous concentration on designing specifically for manufacture using Tech’s decidedly vast technological resources.  Such a focus was apparent in many of the projects, and it was refreshing to see these endeavors carried out beyond merely pretty renderings.  Almost all of the presentations displayed designs that were carried out through prototype phase (TRUE prototyping mind you… not merely proof of concept mockups or scale study models).  Thought and refinement was clearly evident among the work of these students.

A few designs exemplified such a bent, including Grayson Byrd’s “Connect the Blocks” design.  Taken through a slew of iterations and prototyped for more feasible, mass manufacture, the “Blocks” are an interesting take on a classic kids’ toy.  This particular version lights up when the blocks are aligned in correct order.  That is, if the child makes a proper word with them, arranges them alphabetically, etc.  Smart.  And Cool.

 

Grayson Byrd's "Connect the Blocks"

 

Ariel Wu’s “Butter Extruder”, a fun (if not frivolous) solution that purportedly saves money and keeps one’s hands clean during the potentially clumsy and messy “buttering” process, was another design that exhibited a keen focus on truly working out the mechanicals, designing for manufacture, and again, taking the project beyond a shiny computer model or vellum rendering.

 

Ariel Wu's "Butter Extruder"

 

With that said, these projects also illustrate a marked flaw that seemed to manifest itself amongst all the work presented this past Friday.  As designers, we are tasked with making an emotional connection, and part of that involves designing a form and highlighting details that speak to the particular user, that work in the context of the product’s environment, and develop a connection deeper than that of mere “object” or “tool”.  The “Blocks” certainly look like kids’ blocks, but their form (and material) belies the fascinating technology within, does little to separate the product from its ordinary predecessor, and frankly, looks downright banal.  Granted, you’re toeing a fine line between old and new with such an established, recognized product as kids’ blocks.  Straying too far from the norm would indeed alienate the user.  But I kept asking myself, “Where’s the fun!?”

The “Butter Extruder” also had me scratching my head and asking the same question.  The concept is neat.  It’s fun.  It has, dare I say, an element of kitsch.  And that’s totally fine.  But it shouldn’t look like a glorified crayon on steroids.  There was so much opportunity to play with a VAST number of design cues, from the domestic landscape to packaging conventions and formal incumbents that we all associate with food, and I don’t find any of that here.  Barely a hint.

Now I’m not harping on these two projects, and certainly not these two talented students, as sole perpetrators.  In fact, the reason I bring this up is because I see it as a trend at Georiga Tech.  That end of the industrial design spectrum simply gets cast aside far too often.  Great concept, functionally shrewd… formally uninspired.  Of course, there were a few glimpses of smart, cleverly-addressed aesthetic details that I saw during the presentation.

Ieva Mikolaviciute’s “Tea Infuser” stood out as a particularly striking example.  With a very organic form and sweeping profile, the design certainly speaks to “natural” cues in a beautifully sculptural manner.  It at once draws on traditional cookware/kitchen aesthetics while tweaking them in an arousing, expressive way.  Most striking about this design is the very unmistakable contrast between positive and negative forms.  The bulbous, tulip-like infuser “head”, with its colander-esque perforations, beautifully segues into a flowing, distinctly planar handle studded with hemispherical dots that beg to be touched.  The punched holes juxtaposed with the gently-raised dots is simple, subtle… and remarkably clever.

 

Ieva Mikolaviciute's "Tea Infuser"

 

And that’s what ID at Georgia Tech needs more of.  Don’t stray from the process, continue to nurture the mechanically-astute inclinations of the students… but push them to package these wonderful ideas in more thoughtful, beautiful ways.  Take them from “like” to “lust”.  Highlight these great ideas.  Foster a better understanding of how a great concept takes the “next step”.   I’m still learning this myself, I don’t think anyone is ever finished learning.  It all can’t be taught over the course of eight semesters, and these presentations indeed showed great promise.  I just found myself walking away a bit frustrated with how much better these projects could be with the support of a more wholly focused faculty.  ID at Georgia Tech has come a long way; it has a long way to go.

 

Grayson Byrd's "Casper Chair"

Core77 Design Awards

The product design powerhouse Core77 is hosting their first annual Design Awards. With this venture, Core77 has re-imagined the entire design competition process and judging platform.

The initial registration process is completely free and noncommittal. Core77 will even send you a limited-edition poster, while supplies last and designed by Studio Lin, for registering early.

The design competition is subdivided into several different categories and each category has a Jury Captain from 13 different cities in 8 countries. Each jury captain is an expert in their category and will assemble a team of four local jurists. This will ensure fair and non-bureaucratic judging.

Another way the Core77 Design Awards goes against the grain is the fact that each entrant is urged submit a video testimonial about the design. This spin on Andy Warhol's 15 Minutes of Fame is not required but strongly recommended.

The competition categories include:

Sign up for the Design Awards here. I've already registered Denzinger Design for the competition and can't wait to get started. Design on.

 

Upton Watches Update

Upton Watches is in full swing, and we have progressed into the prototyping phase. We are currently working with Mark McJunkin in Atlanta, Georgia for this facet of the watch expedition. Mark McJunkin was an Industrial Design professor of mine at Georgia Tech, and he is the CEO of the design and manufacturing firm Product M.

Recently with Product M, Mark has focused more on domestic prototyping and manufacturing with his CNC mill. In addition to operating his firm, Mark continues to teach at Georgia Tech.

During this juncture in the project, we are evolving our design so it can be beautifully and efficiently manufacturable. Mark and I are collaborating on the design for manufacturing phase. We are refraining from displaying our finalized design until we have physical, operational watches. Below are a few sneak peaks of Mark's shop in Atlanta and his process of outputting watches. 


Mark at the helm

 

The HAAS CNC mill

 

Cutting out a watch case

 

Metal carnage

Ravi Sawhney and Predictable Magic


 

Ravi Sawhney is the highly respected founder and CEO of the Industrial Design consulting firm RKS. Ravi is an icon in the ID community through his lecturing (both in design and business), teaching, and involvement with the IDSA.

Before establishing RKS, Ravi worked on the very first graphical user touch screen interface with Xerox. Through his experience and methodology, Ravi developed the trademarked design process Psycho-Aesthetics®.

Recently, Mr. Sawhney has co-authored the book Predictable Magic. The main focus of Predictable Magic is the theory behind, implementation of, and successful case studies of Psycho-Aesthetics®. Psycho-Aesthetics® is centered around the emotional connection design has to end users and the fact that a successful product should, above all, make the user feel good about him or herself. It is an excellent resource for any designer and business person by displaying a proven product development process.

Ravi's process has become a case study for the Harvard Business School and, he holds an Honorary PHD from Academy of Art University in San Francisco. 

I had the great pleasure of interviewing Mr. Sawhney about himself, RKS, and his new book.

 

Predictable Magic by Deepa Prahalad and Ravi Sawhney

 

?: How did you discover and get started with Industrial Design and how did it lead to the creation of your consulting firm RKS?

Ravi: I found out about industrial design by mistakenly enrolling in Engineering my freshman year. I ran into the Dean of Engineering and explained to him what I was looking to do and he explained that is not engineering, that is Industrial Design. Which he pointed out is part of the art department not the Engineering department. I said great, thats cool, Engineering at the time was 90 percent guys, and art was 70 percent girls, so I said ok I'm happy to go in that direction.

When I was in school I started working very early. By the time I was in my third year of school, I was working in Industrial design while going to college. So i just kinda jumped in and was happy to sweep floors and build models. I was a good model maker so I worked all the way through college.

After college, I went to work for Xerox. I was there for a few years and then started freelancing. The freelancing turned into a client or two coming my way and next thing I knew, I was very very busy and running my own company. It was just based on a viral aspect of going with the clients.

KOR Vida Hydration Vessel (designed by RKS)

KOR Vida Hydration Vessel (designed by RKS)


?: A major subject of your book, Predictable Magic, is your trademarked design process Psycho-Aesthetics®. Could you briefly describe Psycho-Aesthetics and the origins of it?

Ravi: Psycho-Aesthetics® started with my work at Xerox with the first graphical user touch screen. At that time I was thrown in with working with psychologists and looking into the psychology of design and how it affects human behavior.

That led me to coin the term Psycho-Aesthetics® in the mid 80s. At that time it was a way to use a term to really focus on the psyche and psychology's affect of design. It has evolved since then and continues to evolve. In the 90s it turned into picking up Maslow's Hierarchy and we started interpreting that into mapping systems of interactivity in the hierarchy.

In the very late 90s, we picked up Joseph Campbell's work and interpreted that into the consumer's heroic journey. The heroic journey for consumers leads them to the point of not just feeling heroic, but being evangelistic about what they are doing.

Psycho-Aesthetics® has become a suite of tools through the years. So many design thinking tools that were available were very heavy into personification, primary and secondary research, and ethnography. We do key attracters mapping and persona mapping and analysis to pick the right personas. We also do bench marking. We use a wide variety of tools that we have all in the hopper.

The way we look at it is design our tool, but what we do is create smiles; resonating affects on consumers; and ways to attract, engage, adopt and reward consumers. So, that is the comprehensive understanding of Psycho-Aesthetics®. It's really a repeatable methodology that generates a pathway to create success through using design as that voice and that point of connection.

 

KOR Delta Hydration Vessel (designed by RKS)

 

?: In your book you state that within businesses, a disconnect between designers and business people is communication and the lack of relating to one another. Do you think this issue is getting better with business people and designers beginning to understanding each other more?

Ravi: We are in a different place because we train ourselves and train our clients in Psycho-Aesthetics. So that becomes our common language.

But otherwise, design and business, for the most part, do not have a common language. So business objectives are hard to articulate. Also, critical insights that are important to designers and to the target audience are not always articulated in the right way to business so that they understand the importance in the values and the subtleties.

You have to form that common language. That is done, like in other professions, through education and through performance. For somebody to listen to us, designers must have a track record of performance. And when they do, and when we can hold our head up high in front of a client and speak with confidence and authority and credibility, you can educate the client in a very positive way. They can also educate you and through the cross education, a common language is formed.

It is getting much better and design is much more highly respected than ever before. It gets better day by day.

 

Neuma Hybrid SS Tattoo Machine (designed by RKS)

 

?: In your book and during your lectures, you mention that you were involved with the creation of the first touch screen interface while you were working for Xerox. Could you briefly describe this experience? 

Ravi: First off, before I was with Xerox, I wasn't computer literate and I actually don't think anybody really was. That was in the late 70s. I was working part of the Industrial Design group. In our west coast section, I was kinda the young guy in the department by 20 years. There may have been other people the same age, but as far as our group, I was the youngest by 20 years.

I started doing traditional industrial design: building foam core renderings, human factors studies, coloring studies, etc. All that very hardcore traditional Industrial Design stuff that you would see at Xerox. Someone had to go over and work with all these psychologists and nobody else wanted to do it. So they picked the young guy and said, hey kid you go over to this other building and work with these guys. It was two dozen PHD psychologists and they were working with at least 100 programmers to develop this new interface.

Nobody ever thought it would really go anywhere. It was just another Xerox experiment as far as we knew. Once I got over there and worked with the psychologists, I was sitting in observation rooms watching how people behaved and interacted and how they wouldn't touch the screen. Nobody would touch the screen. Even though it said "touch here to start". No one wanted to touch that because you never touched a TV because of finger prints, and you were supposed to stay five feet away from a TV screen. It was a completely foreign concept of doing this. They had no other alternative because they had all this advanced technology and capability, but they couldn't build a control panel large enough to do everything that needed to be done. This was the only way to walk people through screens and give them the choices they needed.

You know what I learned? I learned to watch, experiment, and think like a backyard psychologist but also just to be a good observer though the trial and error process. We simulate that for our people today. We watch how people react: whether they are confused, engaged, or exploratory. How does their body language change? You just have to learn to be a great critical watcher of people to the point where you have to not only speak to them, but speak for them.

 

Hamilton Medical T1 ICU Ventilator (designed by RKS)


?: How do you think the role of Industrial Designers will evolve in the future and do you think Designers will become more involved in other aspects of business?

Ravi: For those who are ready, they will be asked and welcomed to the table. They will be asked to help create insight, innovation, and drive. They will also provide leadership to build brands, consumer experience, and relevance of innovation. All through their design thinking and design eyes, their experience, and their ability to forecast the future and to speak to and for the target audiences to identify future needs and aspirations of people.

it also depends on how people centric they are. The more people centric they are, and the more mastery they have of the Industrial design process, the more they have the ability to go upstream. Design has continually been going upstream. It's just a mater of being prepared to go upstream to answer those questions and to do it in a way that also understands that as you move upstream, there is higher level of risk and gain for the company.

You can't be superficial in your process. There are higher levels of due diligence, research, and studying synthesis that has to occur before you actually get to the point where you can start designing. You can't just start designing on the fly. You have to really do your homework and have to get inside the heads of the market. You have be able to project where the market is going to be in two years, three years, five years, and ten years out and how the brand that you are working on, and the company you are working for, is going to be in advance of the competition. How are they going to anticipate consumer needs?

First, you start off for being known for what you do. Then you get to the point where you've done it enough that you are known for what you do and know. After you've accumulated enough experience of doing the work and enough knowledge and wisdom from the experience, you can get to the place where you are engaged for what you think. You have to start with the micro to get with the macro.

 

Pick up a copy of Predictable Magic and watch out for one of Mr. Sawhney's lectures.

AN Design Lab Mixer

AN Design Lab in Costa Mesa hosted their first annual design mixer/open house/burger mixer. Andrew Namminga created AN Design Lab as an industrial design consultancy and prototype laboratory.

AN is an extremely amazing workshop space that is divided up into an office, lounge, and capacious work area. The event included excellent people, engaging conversation, a band, a burger truck, an ice cream truck, studio tours, hot rods & motorcycles, and a raffle. The band, the AN Design Team's ensemble, and the hotrods made for a cohesive rockabilly theme that was very nice and put together.

Andrew really knows how to throw an event. Take a look at a few images from the mixer.

 

Design Office

 

Design Office

 

Workshop Lounge Area

 

Workshop

 

Workshop

 

Hotrod in the Workshop

 

Mingling in the Workshop

 

Outdoor Area in Front of Office

 

Burger Truck

 

Ice Cream Truck

 

Rockabilly Band

Warby Parker Eyewear

Several years ago I noticed that my eyesight was not as sharp as it used to be. Many years of glaring at a computer screen may have contributed to this outcome. I had been putting off purchasing glasses due to the basic expense of a decent pair of designer frames.

A recent start up company called Warby Parker has curbed this issue by offering fashion forward prescription eyeglasses for $95. They offer free shipping and free returns. Borrowing from the benevolent business model of TOMS Shoes, Warby Parker will donate a pair of frames to someone in need every time glasses are purchased.

These are the Warby Parker frames that I purchased and currently wear. They are called the Colton and are the Sandalwood Matte color. They have a contemporary edge to a vintage style and are lightweight and comfortable. The Coltons are from Warby's inaugural collection.

Based on the great success of their initial collection, Warby Parker just released their sophomore collection with fourteen new styles. The designs are below:


Newest Warby Parker Collection

 

To allow consumers to try on various frames, Warby Parker will ship five pairs of glasses at a time for no charge. This is called the home try on kit. They also have explicit measurements of frames online and a virtual try on option. I currently have five styles on order and am excited to see how they look. These are the glasses from the current collection that I really like.

 

Winston in Old Fashioned Fade


Monroe in Revolver Black Matte


Both of these styles have a very Roaring Twenties aesthetic to them. One would wear these at the local speakeasy unsuspecting of stock market crashes and second world wars.

Warby Parker is a very innovative company that rethinks fashion, product design, marketing, and sales. It is the eyewear company for the internet generation. Best of all, Warby Parker also sells a Monocle.

 

Grant Delgatty's Urshuz

 

During the summer of 2007, I received an Industrial Design internship with Vans Shoes in their equipment group. At the time, I was still in school at Georgia Tech in Atlanta. When I heard that I was hired for the job, I embarked on a cross country road trip that I will never forget.

While I worked at Vans, a man named Grant Delgatty was the Design Director. What I learned from Vans, Grant, and Safir (my other boss) has been indispensable in my career. I cannot thank them enough.

I reconnected with Grant several days ago and learned that he is in the process of launching his own footwear brand. I asked him a few questions to learn more about it:

 

?: What is your background in Product Design and what attracted you to it?

 G: I knew I always wanted to be some sort of a designer when I was young.  After I graduated from high school,  I was accepted into a fairly prestigious graphic design and illustration program at a community college in Vancouver, Canada called Capilano College.  Upon graduating from this school, I got a job working as a junior graphic designer at a rather large firm in Vancouver called The Design Works, where much of my time was involved in designing building signage.  While I was attending Cap College, though, I knew I had more of a interest in designing three dimensional objects, so I began to entertain the thought of becoming a product designer.  It was about a year into working for this design firm, that I realized I wanted to pursue my dream of becoming a product designer.

I had heard about an amazing school in Pasadena called Art Center College of Design, so the summer following the year I graduated from Cap College, I took a trip down to LA to check the school out.  I instantly fell in love with the school, and the work the students had produced.  I applied for the program, and was accepted to begin in the fall of 1992.  I graduated three years later in the fall of 1995 with a degree in Industrial Design.

Although I had never thought of being a 'shoe designer', one of the jobs being offered upon graduation, was an entry level designer at K-Swiss.  I quickly began to realize that I really enjoyed designing shoes, and this became the start of what has become a 16 year career in footwear design.  My employment background had me at K-Swiss for a very short stint, as it was a part time job that paid very little.  I then worked for a short time at a product design consultancy called SKD in Marina Del Rey.  After SKD, I got a job working for a shoe design consultancy called E-West design, where designed shoes for many different athletic and lifestyle shoe brands including Puma, Converse, Tretorn, Nautica, and Vans.  One of the brands we started doing design work for, was a little start-up brand called DVS.  As DVS began to grow very quickly, I ended up taking the position of head of design for this company that grew to $40 million in sales in 4 years.  After being at DVS / Lakai for almost 4 years, I was recruited by Vans to head up the design department.  I left Vans 3 years ago to start on the journey that has now become Urshuz (pronounced 'yer shoes').

 

?: You were my design director when I worked at Vans shoes and I know your experience in the footwear industry extends well beyond Vans, what frustrations with the footwear industry led you to create your own revolutionary brand?

G: After seeing the growth success of DVS, and then Vans, I felt that I would like to attempt being on the ownership side of things.  The one thing I knew, though, was in order to be successful in the ever competitive shoe industry, we would NEED to have a strong point of difference.  This was when I came up with the idea for Urshuz.

 

?: Your upcoming brand, Urshuz, breaks down the conventions of classic and contemporary footwear, could you describe how your shoes are unique?

G: Essentially, Urshuz takes the 'commercial' out of the design process.  Many times while I was at Vans and DVS, I had consumers ask me for example, "Can you make this shoe with a 'red' top, and a 'blue' bottom?".  The thing is, when you are dealing with a mass market product such as shoes, the decisions you make when it comes to color combinations, have to be made considering how 'commercial' it is, meaning 'which color combination will sell the best?'.  I knew there may be an interesting opportunity for a footwear product to essentially allow the actual consumer to become part of the design process, instead of being forced to buy whatever the company felt would be the most commercial.

I also understood that there were already a number of web-based avenues for the consumer to have this same 'customizable' experience , however, I determined a couple drawbacks to these sites.  One, it took several weeks to receive the shoes you created, thus taking away from the 'instant gratification' of being able to have your product right away.  Two, once you had created this 'custom' shoe, that was it.  There would never be another way to switch it out for another combination, except to start from scratch ordering another pair of shoes.  Urshuz has a patent pending system that allows the consumer to mechanically attach the upper to the sole.  It does so by using a series of elastic 'U' rings attached to the bottom of the uppers, which then feed into channels molded into the outsole.  With the use of this system, the consumer is able to easily and quickly attach and detach the uppers from the soles, thus allowing for the never ending ability to change the look of 'Urshuz'.

 

Urshuz assembly method

 

?: What have been the most challenging and rewarding aspects of creating your own brand?

G: Challenging - money, time, and a tremendous learning curve to developing a type of shoe that has NEVER been done before!

 

Screen capture of the Urshuz website

 

?: What does the future hold for Urshuz and yourself?

G: It has been said many times to me that we will be the "next crocs".  Although I think in most cases this was meant to be a compliment, I am not sure how much association I would like to have with them?  I do hope that Urshuz will be able to have the global reach that crocs has (or had), however, it is my desire that we are considered an authentic, youthful, 'cool' brand, that is trend relevant, extremely comfortable, and very environmentally conscious (did I mention, our soles and footbeds are 100% recyclable?).  As for me, this thing has been my baby for the last 3 years, so I think the thing I am most looking forward to, is FINALLY having the product hit the stores this spring!

 

The Urshuz Collection

Look for Urshuz in stores June 2011 and check out the Urshuz website for more information.